Hi! I'm Rachel, a dedicated Product Designer deeply fascinated by the intersection of UX, HCI, technology, and our everyday experiences. My passion lies in weaving together the worlds of digital innovation and design to create immersive and creative solutions that resonate on a personal level. Join me in exploring the synergy of technology and design through my work.
Eureka is a conceptual project designed to answer children's questions about everyday inventions, fostering their curiosity and creativity. It combines education with inspiration, reflecting the joy of discovery, akin to Archimedes' moment of "Eureka!" The project addresses the need for a child-friendly device that encourages learning without overburdening parents.
Eureka
UX | Education | AR
This project aims to develop an innovative digital plate designed to assist individuals with eating disorders and fitness enthusiasts. The plate will incorporate advanced technology to aid in managing eating habits and nutritional intake.
Bon Appetit !
UX | HCI | Product Design | Health & Food
Digital Plate for Eating Disorders and Fitness
HandSign is an interactive project that delves into the communication patterns of the deaf and hard of hearing, drawing parallels between mobile interactions and sign language. It addresses communication barriers and misconceptions, culminating in an installation that simulates sign language conversations with a machine.
Hand Sign
Installation | Arduino
"Hunted House" is a puzzle exploration game inspired by Edgar Allan Poe's "The Masquerade of the Red Death," where the player, attending a mysterious party in a mansion, uncovers hidden memories and conspiracies linked to a cyberbully. Through exploring rooms of different colors, each representing stages of life, the player encounters interactive puzzles that reveal the story's dark underpinnings, culminating in a moral confrontation. The game combines narrative depth with engaging gameplay, utilizing Unreal Engine for its development.
Game Design | Game Development
Hunted House
This project emerged as a prize-winning entry in the DoorDash Designathon, where our team swiftly developed a prototype within three hours to address specific challenges within the DoorDash app. Our project, named Wellness Group, concentrated on enhancing user health and dietary preferences. We aimed to foster a stronger community around food ordering to significantly improve the overall experience on DoorDash